1/8/2024 0 Comments Just cause 2 mods dlcYou should always use these files as base for any vehicle/weapon mod, as they do not only make your life while modding 100 times easier, but also enable nitrous and turbojump for every vehicle. It has all vehicle files with their stat files in their actual files, like it is in jc3, which allows for mod to be compatible with eachother and no headache for the modder. This file has all stat files of any vehicle in it, which means only one vehicle mod at a time could be installed, luckily, modding god Protato made a fix for this, the vehicles edits mod. This one houses the most hated file in all of JC4 modding, generated_global_resources.bl. Just Cause 4 got a few more, but most of them are self explaining. Sound, terrain, test, text, textures, ui and videos are self explaining.If something is not listed in here, the game will not spawn it whatsoever Settings files also do not refresh and consist of mostly lists, like an list of all weapons, vehicles, NPCs, objects etc.Scripts has various scripts, like cameras.Online has files of online activities like feat scores.Models contains every model, as well as high res textures for close by.Locations contains all files for cities, villages, some files or rico and even mission files.Graphs has paths about how certain events, like parts of mission play out.Global has all kinds of stuff, the important factor with this folder is, these files are loaded at all times and do never refresh, so modifying them requires a game restart. ![]() Environment has has data about different weathers, like rain, thunderstorm, etc.Editor houses game objects, rico, npcs, weapons and vehicles.Climate controls various climate zone assets, like far away textures of nature elements, close by models and their textures.I don’t even know what the one file in asynchronous does.accomplishments, ai and animations are pretty self explaining.Dehashing a file-name can lead us from 4F69B9FF to v0200_car_capstone_apc_rebel_01, which is a lot easier to work with Dehashing is important us since it will make editing things a lot easier. _UNKNOWN contains files, that the unpacker was not able to identify and dehash their names.That is all for the setup process, congrats! We will now have something that looks like this for Just Cause 3: This will give us a organized and clean setup with a 1:1 representation of the game’s file-structure and will help us understand the purpose of these folders Here too, we get a dlc folder, move all the folders in it to the root as well after all that’s moved, now move the contents of the patch folder to the root of the unpack, replace files if prompted. First, go into all the folders without a _patch behind them and copy all the folders into the unpack root. this will simplify things a ton laterįor Just Cause 4 you will end up with folders like boot, patch, main etc. Those are win_64, patch win_64 and dlc, move the folders from win_64, like editor and locations to the unpack’s root, then the ones in dlc and patch. This process will take some time, depending on the speed of your storage device, mind that during the unpack, everything on that drive will slow down a lot, due to all the file-transferįor Just Cause 3 you will end up with several folders. The majority of the game’s files will now be unpacked into your output folder Create a folder in the root of a drive with at least 90 GB of free space, copy the location, paste it in and hit enter. Now you will be asked to enter an output location, this will be the folder all the files will be stored. Go to the game’s install location and copy the filepath at the top of the explorer as text and paste it with a left-click and hit enter. A command window will open up, prompting you to enter the filepath to either game. Now, go into unknown’s tools and run unpack.exe. Here, we use unknown’s tools for pretty much everything, the apex toolset is only used for texturesĪfter you download those, unpack them and put them into the root of a hard drive, or any other filepath that is as short as possible These are used for the tools to be able to unpack dlc files To start things off for Just Cause 4, you will also need two sets of tools:Īddionally, download this file and unpack it, you will get four. Naem’s tools will be used for stat files, that i will elaborate on later. UnknownMiscreant’s enhanced modding tools: īoth of these tools are going to serve certain purposes.To start off with Just Cause 3, you will need to download two sets of tools: ![]() Today i will show you how to get started with modding Just Cause 3 and 4, as well as give you a general overview over common filetypes!īefore we start, if you want to do any texture modding, you will be needing either Photoshop or : Īnd finally, also get the HXD hex editor:
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